Table of Contents

Defense
Obtainable as a 5

Wyrmprint Stats

MAX HP195
MAX STR46
Coin Sell Cost
5000
Eldwater Sell Cost
3000

Wyrmprint Descriptions

StageDescription
1Tomorrow, Maribelle will go to school for the first time. As she packs all she will need for the day, she can hardly contain her excitement—but the rabbits watching her are more than a little concerned.
2"Aw, don't be worried!" says Maribelle. "I'm a grown-up now, so I'll be fine." But the concerned rabbits had heard everyone in town was scary, and so decide to hide in her school bag."
3The next day, they all set off for school. The classroom fills with welcoming applause as Maribelle introduces both herself and her animal friends.
4During break time, lots of other students come to talk with her and pet her bunnies— and the animals quite enjoy the attention.
5The bunnies sneak into Maribelle's bag the next day, as well as the day after that. Just like her, they soon come to love school, and look forward to each and every day!

Abilities

Ability 1

HP 70% = Defense +8% Increases defense by 8% when HP is 70% or above. (Max: 20%)
60
Upgrades To
HP 70% = Defense +10% Increases defense by 10% when HP is 70% or above. (Max: 20%)
80
Upgrades To
HP 70% = Defense +13% Increases defense by 13% when HP is 70% or above. (Max: 20%)
100
Ability Group: Defense Max Boost: 20%
Other Wyrmprints That Boost This Stat

Ability 2

HP +4% Increases HP by 4%. (Max: 8%)
20
Upgrades To
HP +6% Increases HP by 6%. (Max: 8%)
30
Upgrades To
HP +8% Increases HP by 8%. (Max: 8%)
40
Ability Group: 0 Max Boost: 8%
Other Wyrmprints That Boost This Stat
Ability Group: 1 Max Boost: 8%
Other Wyrmprints That Boost This Stat
Ability Group: 2 Max Boost: 8%
Other Wyrmprints That Boost This Stat