Table of Contents
An unsophisticated, meat-loving young girl. She grew up in a village of hunters, so her skills in that area are top-notch. Though cheerful and not one to sweat details, Yue is also something of a glutton—and ALWAYS hungry.
|CV Info - English||CV Info - Japanese|
|Ely Jackson||Natsumi Hioka|
Obtainable as a 4
Yue is the featured 4★ of Visions of Amity and Dragalia’s second Flame Axe wielder. Contrary to Vanessa’s hyper-offensive nature, the Hungry Hunter takes a more unusual approach. Paradoxically, Yue makes herself easier to kill while trying to outlast her enemies. Attempting a sort of berserker/brawler-type build, Yue risks life and limb but fails to outshine her predecessor and may end up relegated to auto-battling Wind IO.
Despite lowering her own DEF, the rest of Yue’s kit is designed to keep her fighting as long as possible, namely her sustain through lifesteal and emergency Last Defense. Yue is also the first non-Staff wielder to sport Recovery Potency, enhancing her self-heals while under Wild Instinct.
Stun is not an affliction that Wind bosses are particularly vulnerable to. Crucially, the core of Yue’s damage is supposed to stem from Wild Instinct’s increased Crit Rate, which Axe wielders are ill-suited to capitalize on.
Yue’s stats are the inverse of Vanessa’s, those a steadfast bruiser rather than an all-out attacker. However, this is completely counteracted by Wild Instinct’s self-Defense drop which completely erases her own Co-Ability.
- Agni and Cerberus enhance her self-heal by also increasing damage.
- Ifrit and Pele are decent budget options.
Budget Option: The Tyrant
- Healing and Recovery Potency - Louise's Hobbies, Give Me Your Wounded, Take My Hand, Auspex's Prayer, Cleo's Ruse, Warrior Maiden, Destiny's Hand, How to Flee Properly, What a Handful!, Halo, Roast Feast, Winds of Saint Lotier, Old Harp, Delightful Dancer, New World Escort
- Last Defense - How to Flee Properly, Cleo's Ruse, Ironside Shield
- Last Offense - Tough Love, Hanetsuki Rally, Warlust, Valentine's Venture
|Lvl 1||Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 15%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%.||
|Lvl 2||Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 20%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%.||
Increases defense by 8%. Benefits your whole team.
Increases defense by 9%. Benefits your whole team.
Increases defense by 11%. Benefits your whole team.
Increases defense by 15%. Benefits your whole team.