Table of Contents

Character Tier
4

About

An up-and-coming conductor who graduated from a noted choir and now travels the land leading various orchestras. He is mature and tolerant, deeply passionate when it comes to music, and quite proud of his body of work.

CV Info - English CV Info - Japanese
Peter New Kaito Ishikawa
Light
Staff
Healing
Musical Maestro
Obtainable as a 4

Character Stats

MAX HP 786
MAX STR 452

Overview

Vixel is the 4* adventurer featured in the Resplendent Refrain Summon Showcase, joining a massive pool of Light-attuned healers. The Musical Maestro maxes out at 39% Recovery Potency while at full health and under Agitato Assault, making his regen heal incredibly powerful. Vixel, along with banner-mates Lucretia and Pia, are the pioneers of the Energy Levels support system. Only time will tell if Vixel becomes a valuable Energy-inclined healer, as he currently struggles to make a name for himself among his many peers. As it stands, Agitato Assault feels lackluster when it could be replaced with a second heal, a shield, or even a DEF buff.

Strengths

Powerful Regen Heal

Recovery over time makes maintaining 100% HP much more feasible, preserving Vixel’s Recovery Potency buff.

Energy-compatible

This works well in combination with Lucretia, allowing her to reach 5 Energy stacks without overstacking.

Strong Passives 

Both a healing buff and small dose of Skill Prep work in favor of Vixel’s support role.

Weaknesses

Off-Element Status Resistance

No current Shadow content inflicts Sleep.

Lackluster Second Skill

Raising an ally's Energy Level by one only pays dividends when working with an energy-centric team. A second heal or a more tangible support buff would be preferred.

Dragon Recommendations

  • Jeanne d’Arc: Healing efficiency scales when an adventurer’s HP, thus a 40-60% HP buff is optimal.
  • Unicorn: More accessible and easily unbound version of Jeanne.
  • Halloween Silke: The dual HP/STR boost and ranged attack spam gives Vixel some DPS potential.
  • Phoenix: Additional healing is well worth the elemental mismatch.

Weapon Recommendations

Budget Options: Beauty's Balm or Vampire’s Lantern, which provides targeted healing. It's the best choice, but an event exclusive.

Wyrmprint Recommendations

  • Healing Potency: Give Me Your Wounded, Louise’s Hobbies, Destiny’s Hand, Cleo’s Ruse, What a Handful!
  • Skill Haste: Jewels of the Sun, Happier Times, Enchiridion

Skills

Skill 1

Spirited Song
Lvl 1 Restores HP to all teammates and continues healing over the next 15 seconds.
100
Lvl 2 Restores HP to all teammates and continues healing over the next 15 seconds.
200
Lvl 3 Restores HP to all teammates and continues healing over the next 15 seconds.
300
SP Cost 5916 Iframe Long

Skill 2

Agitato Assault
Lvl 1 Increases the potency of the entire team's recovery skills by 5% for 10 seconds; and increases their energy levels by one stage. When an adventurer's energy level reaches level five; they will become energized; and their next attack or recovery skill will be upgraded. Using any applicable skill resets that adventurer's energy level to zero.
100
Lvl 2 Increases the potency of the entire team's recovery skills by 10% for 10 seconds; and increases their energy level by one stage. When an adventurer's energy level reaches level five; they will become energized; and their next attack or recovery skill will be upgraded. Using any applicable skill resets that adventurer's energy level to zero.
200
SP Cost 4819 Iframe Long

Abilities

Ability 1

Full HP = Healing +13%

Increases the potency of recovery skills by 13% when HP is full.

60
Upgrades To
Full HP = Healing +15%

Increases the potency of recovery skills by 15% when HP is full.

80

Ability 2

Sleep Res +50%

Reduces susceptibility to sleep by 50%.

60
Upgrades To
Sleep Res +100%

Reduces susceptibility to sleep by 100%.

100

Ability 3

Skill Prep +50%

Fills 50% of skill gauges at the start of quests.

60

Co-Abilities

Recovery Potency +6%

Increases the potency of recovery skills by Recovery Potency +6%. Benefits your whole team.

110
Show Upgrades

Increases the potency of recovery skills by Recovery Potency +8%. Benefits your whole team.

Increases the potency of recovery skills by Recovery Potency +10%. Benefits your whole team.

Increases the potency of recovery skills by Recovery Potency +12%. Benefits your whole team.

Increases the potency of recovery skills by Recovery Potency +14%. Benefits your whole team.

Mana Circle

Unbind Materials

Effects

HP+13

Mana x 350
Strength+10

Mana x 450
HP+14

Mana x 350
Strength+10

Mana x 450
HP+14

Mana x 350
Force Strike

Mana x 500
Strength+11

Mana x 450
HP+14

Mana x 350

Mana x 650

Unbind Materials

Effects

Strength+7

Mana x 1550
HP+15

Mana x 1250
Strength+7

Mana x 1550
HP+16

Mana x 1250
Strength+7

Mana x 1550
HP+16

Mana x 1250
Strength+7

Mana x 1550
HP+16

Mana x 1250
Strength+8

Mana x 1550

Unbind Materials

Effects

HP+18

Mana x 2800
Strength+10

Mana x 3400
HP+19

Mana x 2800
Strength+11

Mana x 3400
HP+19

Mana x 2800
Strength+11

Mana x 3400
HP+19

Mana x 2800
Strength+11

Mana x 3400