Table of Contents
Coming to the beach with his friends has Luca more amped than ever—and no one is going to slow him down. Whether it's ball games, playing in the water, or building sandcastles, he's intent on having the most fun possible.
|CV Info - English||CV Info - Japanese|
|Will Weldon||Shintaro Asanuma|
|Prankster in Paradise|
Obtainable as a 4
At long last, Luca receives his first alt, forsaking his Bow for a heavy-hitting Axe. The polar opposite of Julietta, Summer Luca favors raw damage over survivability and earns his spot on the higher end of the Light DPS roster. Although his kit is rather plain, Luca’s low SP costs are complemented by an increased attack rate and a reliable onslaught of damage.
Enhanced Attack Rate
Axes are generally characterized by their sluggish swings and equally slow SP gains. Luca breaks the mold by constantly amplifying his attack rate with his low SP cost Skill 2.
While bannermate Cleo is gated by afflictions, Luca has no such reservations and outputs stable damage throughout all content.
Luca provides zero utility of any kind for his team, as his lackluster Energy kit benefits only himself.
Lack of Longevity
Completely unlike Julietta, Luca has no form of damage mitigation outside of his Co-Ability, which makes keeping 70% HP a challenge without team support. Essentially a glass cannon, his low resilience will show during longer content.
Cupid is coveted for his immense 60% raw STR boost and powerful active Skill.
Takemikazuchi and Gilgamesh offer unique utility and are great Cupid side-grades.
Lindworm is a capable yet accessible pure Strength alternative to the slew of 5★ Light Dragons.
Budget Option: The Tyrant
Pair 1: Default Axe loadout that maximizes Skill Damage and both Crit aspects quite cleanly.
|Lvl 1||Increases the user's energy level by one stage, and attack rate by 15% for 10 seconds. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.||
|Lvl 2||Increases the user's energy level by one stage, and attack rate by 20% for 10 seconds. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.||
Increases defense by 8%. Benefits your whole team.
Increases defense by 9%. Benefits your whole team.
Increases defense by 11%. Benefits your whole team.
Increases defense by 15%. Benefits your whole team.