Table of Contents
A skilled mercenary whose sloppy appearance and careless tongue can make for a sour first impression—although he always acts with honor and conviction in the end. He's been known to occasionally cut a little TOO loose at banquets.
|CV Info - English||CV Info - Japanese|
|Will Williams||Katsuyuki Konishi|
|Arc in the Storm|
Obtainable as a 4
Ranzal is a pillar of the Wind category, being the free 4★ Adventurer obtained in the Story Campaign. With tankiness, Slayer’s Strength, and even more tankiness, Ranzal is a hardy mercenary with defensive boosts that spill over to guard the whole team. His Axe is especially compatible with Slayer’s Strength, being a multi-target sweeping weapon, and the knockback from its Force Strike slows down oncoming assaults. The Freeze-Resistant Johanna may have him beat in Water IO, but Ranzal is still a solid all-around pick for any type of content.
Between his high HP, Last Defense, a shield Skill, and the Axe Co-Ability, Ranzal is tough to fell.
Ranzal, Pia, and Lin You are all strong High Mercury candidates thanks to full Bog Res and their defensive Co-Abilities. Ranzal being the most accessible of the three means he’s likely to star on many teams.
Having subpar stats for his rarity, Ranzal is strictly outclassed by the lightning-fast Lin You. Other weapon types for Wind can hit harder or faster, putting Ranzal at a disadvantage given the timed nature of most Quests.
The 7288 SP cost for Storm Wall-- compounded by low SP gains from Axes-- means it won’t be in play much. This is justified when it blocks up to 30% of maximum HP, but teammates who rely on maintaining HP thresholds prefer more uptime.
- Zephyr and Roc will push Ranzal towards the DPS category.
- High Midgardsormr, meanwhile, compliments Ranzal’s balanced stats.
- Tsumuji and Midgardsormr are usable budget options.
Budget option: The Tyrant
- Last Defense - How to Flee Properly, Cleo's Ruse, Ironside Shield
- Slayer's Strength - Warrior Maiden, Vio Rhyse Alberia!, Unfulfilled Visions
|Lvl 1||Deals wind damage to surrounding enemies and draws them toward the user.||
|Lvl 2||Deals wind damage to surrounding enemies and draws them toward the user.||
|Lvl 1||Grants all teammates a one-use shield that nullifies damage less than 20% of their maximum HP. This does not stack with any other shields.||
|Lvl 2||Grants all teammates a one-use shield that nullifies damage less than 30% of their maximum HP. Does not stack with any other shields.||
Increases defense by 8%. Benefits your whole team.
Increases defense by 9%. Benefits your whole team.
Increases defense by 10%. Benefits your whole team.
Increases defense by 11%. Benefits your whole team.