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Laranoa

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Table of Contents

Character Tier

About

A sylvan from the west forest, and childhood friend of Luca and Sylas. She was nominated as the next chief of her village on account of her strength, hunting skills, and popularity. Her hunting dog, Rolf, has been with her since birth.

CV Info - English CV Info - Japanese
Cobra Ramone Sumire Morohoshi
Water
Bow
Support
Lighthearted Leader
Obtainable as a 5

Character Stats

MAX HP 806
MAX STR 469

Overview

Laranoa is the featured 5* of Hunt for Harmony and a much needed addition to the ranged Water lineup. While Lily is a glass cannon known for AOE and Freeze, Laranoa’s strength lies in her reliable single-target DPS. A Skill Haste Co-Ability and an increase skill gauge fill rate allow Laranoa to fire off attacks in rapid succession.

Unfortunately, Laranoa seems to suffer from a case of mistaken identity. Stun immunity keeps her safe during Flame IO, but Bow users are ill-suited for such high density content. She yearns to be alone with a boss, but is disqualified from High Brunhilda due to a lack of Burn Res. Those struggling with higher end Flame content will likely find better performance elsewhere in the Water lineup.

Strengths

Synergistic Kit

15% Skill Haste combined with Hunter’s Intuition greatly increase Skill uptime. The resultant Vivid Volleys are then enhanced by an unconditional 30% Skill Damage.

Reliable

Similarly to Gala Sarisse, Laranoa is not gated by HP thresholds or afflictions. If she is able to charge her primary attack skill, her DPS will remain steady.

Weaknesses

Underperforms in IO

Bow users are easily pressured when faced with mobs of enemies, receiving a damage reduction when in close quarters. Enemies will rarely line up for Vivid Volleys, and ignoring lesser enemies might result in lost combo stacks.

No built-in Crit Rate

While 20-hit combos are easily racked up from range, a Crit Damage multiplier means little without a means to consistently score Critical hits.

Dragon Recommendations

  • Dragonyule Jeanne plays into Laranoa’s Critical Damage ability but gives less STR overall.
  • Leviathan and Vodyanoy grant reliable boosts to raw damage.
  • Poseidon and Poli'ahu offer both power and survivability.
  • Fubuki and Wellspring Imp are the default budget options.

Weapon Recommendations

Budget Option: Faerie Bow

Wyrmprint Recommendations

Forest Bonds is easily best-in-slot with 35% Skill damage for Bow users. Despite having one attack Skill, the low SP cost of Vivid Volley and built-in Skill Haste ensure good uptime.

Skills

Skill 1

Vivid Volley
Lvl 1 Deals water damage to enemies in a line.
100
Lvl 2 Deals water damage to enemies in a line.
200
Lvl 3 Deals water damage to enemies in a line.
300
SP Cost 2567 Iframe Long

Skill 2

Hunter's Intuition
Lvl 1 For 10 seconds, increases the user and nearby allies' strength by 10% and skill gauge fill rate by 15%.
100
Lvl 2 For 10 seconds, increases the user and nearby allies' strength by 10% and skill gauge fill rate by 20%.
200
SP Cost 8534 Iframe Medium

Abilities

Ability 1

25 Hits = Critical Damage +10%

Adds % to the modifier applied to critical damage for 20 seconds for every 25-hit combo.

80
Upgrades To
20 Hits = Critical Damage +10%

Adds % to the modifier applied to critical damage for 20 seconds for every 20-hit combo.

100

Ability 2

Stun Res +50%

Reduces susceptibility to stun by 50%.

60
Upgrades To
Stun Res +100%

Reduces susceptibility to stun by 100%.

100

Ability 3

Skill Damage +25%

Increases attack skill damage by 25%.

80
Upgrades To
Skill Damage +30%

Increases attack skill damage by 30%.

100

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Mana Circle

Total Materials Required

Individual Nodes

Mana Circle 1

Total Materials

Effects

Strength+10

Strength+11

Force Strike

Strength+11