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Ieyasu

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Table of Contents

Character Tier
1

About

The head of one of the Twelve Wyrmclans who rule the island nation of Hinomoto. He represents the boar, and formed a pact with the dragon Marishiten. Though a master swordsman, he has a soft heart and despises war in all its forms.

CV Info - English CV Info - Japanese
Lee Majdoub Jun Fukuyama
Shadow
Blade
Attack
Leader of the Boar Clan
Obtainable as a 5

Character Stats

MAX HP 739
MAX STR 521

Overview

Ieyasu arrives as the flagship of Eastern Emissaries, dethroning Mikoto for the highest STR stat in the game and taking his rightful place as premier 5★ Shadow adventurer. On top of that, Ieyasu is among the first to inflict Bleed status, a Damage-Over-Time debuff that hits harder while lasting twice as long as Poison. Blades are well liked for their versatility, and Ieyasu has both the stats and the kit to use them to their fullest potential.

Strengths

Superb Damage Output

Ieyasu is the only Adventurer to, sport bonuses to both Crit Chance and Crit Damage-- even without equipment. Maxing out at 25% Crit Chance against Bleeding enemies leads to many chances to utilize his enhanced Crit Damage multiplier.

Inflicts Bleed

Compared to Poison, Bleed ticks more slowly yet lasts for a whopping 30 seconds. This adds more leeway with timing Blade Formation for bonus damage while the opponent is suffering from Bleed. Bleeding also scales on maximum HP, so it's an especially good tool against bulky bosses.

Blade User

The Strength Co-Ability greatly compliments Ieyasu’s heavily Crit-focused kit. Blades manage to strike a harmonious balance between range, mobility, and damage, making them robust weapons for any content.

Weaknesses

Fragile

Blade users are generally among the game’s squishiest adventurers and Ieyasu is no exception, though Blade Formation’s healing helps with chip damage and maintaining the 70% HP = Critical Rate Up passive.

Gated by HP and Bleed

Ieyasu is reliant on staying healthy and keeping targets Bleeding . Without these factors, Ieyasu’s damage drops off significantly, as much of his power stems from Critical hits.

Dragon Recommendations

  • Marishiten: Provides a massive 40/60% STR boost, but more importantly inflicts Bleed.
  • Juggernaut: More accessible 4★ option for raw power.
  • Nidhogg / Maritimus: Split HP/STR picks that provide more survivability
  • Zodiark / Phantom: Strong budget options.

Weapon Recommendations

Budget Option: Masamura's Pride

Wyrmprint Recommendations

Pair 1

Pair 2

Resounding Rendition + Jewels of the Sun act as the general-purpose Blade setup. Strong %STR replacements include Crystallian Envoy or Astounding Trick.

Resounding Rendition + The Heroes Arrive are best suited for taking out waves of Imperial Onslaught mobs.

Skills

Skill 1

Sakura Flurry
Lvl 1 Deals shadow damage to enemies directly ahead, and inflicts bleeding.
100
Lvl 2 Deals shadow damage to enemies directly ahead, and inflicts bleeding.
200
Lvl 3 Deals shadow damage to enemies directly ahead, and inflicts bleeding.
300
SP Cost 2467 Iframe Long

Skill 2

Blade Formation
Lvl 1 Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers, and their critical rate against bleeding enemies is increased by 10%.
100
Lvl 2 Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers, and their critical rate against bleeding enemies is increased by 15%.
200
SP Cost 7913 Iframe Medium

Abilities

Ability 1

HP 70% = Critical Rate +8%

Increases critical rate by 8% when HP is 70% or above.

80
Upgrades To
HP 70% = Critical Rate +10%

Increases critical rate by 10% when HP is 70% or above.

100

Ability 2

Paralysis Res +50%

Reduces susceptibility to paralysis by 50%.

60
Upgrades To
Paralysis Res +100%

Reduces susceptibility to paralysis by 100%.

100

Ability 3

Critical Damage +15%

Adds 15% to the modifier applied to critical damage.

80
Upgrades To
Critical Damage +20%

Adds 20% to the modifier applied to critical damage.

100

Co-Abilities

Strength +5%

Increases strength by 5%. Benefits your whole team.

170
Show Upgrades

Increases strength by 6%. Benefits your whole team.

Increases strength by 7%. Benefits your whole team.

Increases strength by 8%. Benefits your whole team.

Increases strength by 10%. Benefits your whole team.

Mana Circle

Total Materials Required

Individual Nodes

Mana Circle 1

Total Materials

Effects

Strength+12

Strength+12

Force Strike

Strength+12