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Gala Ranzal

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Table of Contents

Character Tier

About

Ranzal has been appointed a commander in the New Alberian army. He wears armor made by his friends, and has traded the axe of his mercenary days for a sword. He's still as boisterous as ever, but now has the dignity and presence of a leader.

CV Info - English CV Info - Japanese
Will Williams Katsuyuki Konishi
Wind
Sword
Attack
Seasoned Tactician
Obtainable as a 5

Character Stats

MAX HP 755
MAX STR 504

Overview

Ranzal is the latest addition to the Gala Dragalia lineup, forsaking his Axe to fight for his friends as Dragalia’s second Wind Sword user. In sharp contrast to Ku Hai’s high-risk Crit focus, Gala Ranzal’s kit is reliable and rock solid. Teamwide Defense buffs lessen the chip damage taken by melee adventurers while also benefiting Strength Doublebuff adventurers like Louise. His unique Gauge system fills naturally when attacking, enhancing both his survivability and damage without any hassle.

Strengths

Reliable

Ranzal enjoys both a teamwide DEF buff as well as increased DEF from his Gauges, allowing him to stay on the frontlines without fear. Ranzal’s massive Skill Damage boost is unconditional, meaning his power spikes revolve around his gauges instead of his health.

Dual Immunity

Relentless Spirit allows Ranzal to attack unencumbered, granting him universal access to all Water content.

Sword User

True to his classification, Ranzal’s new weapon sports the highest damage and Overdrive damage of all weapon classes, with the third highest SP gains to boot. Gale-Clad Sword also helps to mitigate the typical short reach of Sword users.

Weaknesses

Low Range and Mobility

To contrast their power, Swords are lacking in both attack angles and maneuverability. Ranzal will find himself falling back on his multiple DEF buffs to compensate.

Dragon Recommendations

  • Zephyr and Roc are choice picks for raw damage.
  • Long Long is usable, but the Crit Damage multiplier won’t see much use.
  • High Midgardsormr grants both damage and survivability.
  • Tsumuji and Midgardsormr are decent budget picks.

Weapon Recommendations

Budget option: Blade of Glory

Wyrmprint Recommendations

Skills

Skill 1

Cyclone Blade
Lvl 1 Deals wind damage to the target and nearby enemies.
100
Lvl 2 Deals wind damage to the target and nearby enemies.
200
Lvl 3 Deals wind damage to the target and nearby enemies.
300
SP Cost 2661 Iframe Long

Skill 2

Wind Tactics
Lvl 1 Activates "Gale-Clad Sword." The user's next three force strikes are powered up, and can damage far-away enemies. Also increases the entire team's defense by 8% for 10 seconds.
100
Lvl 2 Activates "Gale-Clad Sword." The user's next three force strikes are powered up, and can damage far-away enemies. Also increases the entire team's defense by 10% for 10 seconds.
200
SP Cost 5800 Iframe Medium

Abilities

Ability 1

Experience's Boon I

Grants the user an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect. For every completely filled gauge, the user's defense is increased. Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power.

80
Upgrades To
Experience's Boon II

Grants the user an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect. For every completely filled gauge, the user's defense is increased. Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power.

100

Ability 2

Relentless Spirit I

Reduces susceptibility to freeze and bog by 50%.

70
Upgrades To
Relentless Spirit II

Reduces susceptibility to freeze and bog by 100%.

100

Ability 3

Skill Damage +25%

Increases attack skill damage by 25%.

80
Upgrades To
Skill Damage +30%

Increases attack skill damage by 30%.

100

Co-Abilities

Dragon Haste +8%

Increases dragon gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases dragon gauge fill rate by 9%. Benefits your whole team.

Increases dragon gauge fill rate by 11%. Benefits your whole team.

Increases dragon gauge fill rate by 12%. Benefits your whole team.

Increases dragon gauge fill rate by 15%. Benefits your whole team.

Mana Circle

Total Materials Required

Individual Nodes

Mana Circle 1

Total Materials

Effects

Strength+11

Strength+12

Force Strike

Strength+12