Table of Contents
A sylvan girl who loves to paint. Endlessly curious, she aspires to leave the forest to further her artistic studies, and ultimately dreams of pioneering a new style of art that fuses human and sylvan culture.
|CV Info - English||CV Info - Japanese|
|Christine Ivsak||Yumiri Hanamori|
Obtainable as a 4
Fleur is a Curse-immune Light Dagger user and the featured 4★ of the Hunt for Harmony. Similar to her predecessor, Fritz, the Budding Artist moves away from Daggers’ traditional Crit emphasis and focuses on attack Skills and afflictions. Paralysis is a powerful affliction that most Shadow enemies are susceptible to, and Fleur capitalizes with frequent applications and Paralysis Punisher. Crucially, Fleur’s arrival adds a fourth Curse-immune weapon class to round out eventual High Zodiark teams.
High Skill Uptime
Palette Punch is the first Skill in Dragalia to fully charge another Skill on cast, enabling quick-fire double-casts of Captivating Canvas. Built-in Skill Haste contributes to the rapid cycling and all but ensures that Skill Shift will reach Phase III successfully.
Powerful Burst Damage
Captivating Canvas double-casts, 25% STR steroid, and Paralysis Punisher grant substantial power spikes to otherwise constant DPS.
The ideal resistance for a Skill-oriented adventurer. Fleur also populates the fourth slot of Zodiark teams, which were previously composed of only Lance, Staff, and Wand users.
Gated by HP and Paralysis
Paralysis Punisher and Skill Haste comprise a large part of Fleur’s kit. Failure to Paralyze enemies or remain healthy will cause Fleur’s damage to stagnate since her basic attacks lack the staying power of traditional Crit Dagger users.
A melee adventurer with a low HP pool is especially vulnerable. Fleur must rely on her Skill i-frames and mobility to stay effective.
- Cupid and Lindworm grant the highest boost to raw damage.
- Gilgamesh, Liger and Halloween Silke provide survivability without sacrificing power.
- Jupiter, Astral Imp, Hinata, and Shishimai are usable budget options.
Budget Option: Dreamer's Greatsword
- Skill Haste - Jewels of the Sun, Heralds of Hinomoto, Happier Times, Enchiridion
- Skill Damage - Plunder Pals, Heralds of Hinomoto, Resounding Rendition, Luca's Prank, Witch's Kitchen, Tough Love, Valiant Crown, Saintly Delivery, Silke Lends a Hand, Revolutionary Magic, Happier Times, Warlust, Fresh Perspective, Flower in the Fray, Together We Stand, Liber Grimortis, Mana Fount, Hitting the Books
- Flurry Devastation and Flurry Strength - Dueling Dancers, Flash of Genius
|Lvl 1||Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies.||
|Lvl 2||Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies.||
|Lvl 1||Immediately readies the Captivating Canvas skill for use, and increases the user's strength by 20% for 5 seconds.||
|Lvl 2||Immediately readies the Captivating Canvas skill for use, and increases the user's strength by 25% for 5 seconds.||
Increases critical rate by 4%. Benefits your whole team.
Increases critical rate by 5%. Benefits your whole team.
Increases critical rate by 6%. Benefits your whole team.
Increases critical rate by 7%. Benefits your whole team.