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Fjorm

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Table of Contents

Character Tier

About

One of the princesses of the Ice Kingdom Nifl. She met Alfonse when fleeing her country after it was conquered. She's kind-hearted, loves her family, and believes in honoring debts—but she also despises those who ruined her home.

CV Info - English CV Info - Japanese
Heather Watson Rie Takahashi
Water
Lance
Attack
Princess of Ice
Obtainable as a 5

Character Stats

MAX HP 752
MAX STR 508

Overview

Hailing from the Kingdom of Nifl, Fjorm Princess of Ice comes to us as a Water Lance user. With 100% Skill Prep, Fjorm joins the Freeze Cheese club thanks to her S1 Frigid Smash inflicting Freeze and dealing line damage. However, it's her S2, Ice Mirror, that is really interesting-- this attack essentially reflects back damage with a multiplier, dealing moderate damage if Fjorm is unharmed during its short window. When Fjorm is hit, massive damage goes back to the assailant. If timed correctly around predictable damage, this can carve away huge chunks of HP against bosses such as High Brunhilda.

Strengths

Amazing active Skills

With an instant CC in Frigid Smash and a potentially massive damage through Ice Mirror, Fjorm is ready to unleash frozen death on her foes.

Powerful one-time buff

Last Bravery can turn defeat into victory, or give a team a boost right at the start of a fight. Either way, 30% Strength and 40% defense for 15 seconds is a huge buff.

Weaknesses

Risky playstyle

Fjorm's abilities require her to get dangerously low to get the most out of them. A miscalculation on the players part can end in her death instead of a huge Ice Mirror or Last Bravery trigger. This isn't helped by the fact that Fjorm's HP stat is on the low side.

Fierce competition for Water Lance

Between Xainfried, Elisanne, and now Fjorm, the spot for Water Lance in a party has a lot of competition, especially since Elisanne is free. While Fjorm is powerful, players will have to decide if she's worth investing into over less meta but more available units. 

Dragon Recommendations

  • Leviathan/DY!Jeanne: These are the best Water DPS dragons, with Leviathan being a bit better due to Fjorm's lack of focus on crit. 
  • Vodyanoy: A budget 4★ option with a good strength boost.
  • High Mercury: The F2P dragon of choice for Fjorm. While mixed dragons are not as good as pure Strength, she's still a powerful option. 
  • Poseidon: This mixed dragon is a good pick if you lack pure Strength choices. 

Weapon Recommendations

Ocean Lord: The 5★ IO lance brings a powerful stat boost, and a useful team heal especially nice with Fjorm's reckless playstyle. 

Vortext Beast: Available from Void Chimera, this budget lance is best suited for wave content like IO where its Slayer's Strength buff can activate. Don't bring it to High Brunhilda.

Strohm Mare: Void Agni gives the materials for this 5★  lance, and it's a good choice. Its Full HP Defense Buff doesn't quite mesh well with the rest of Fjorm's kit, but the High Brunhilda's Bane ability is powerful in that fight, and it is nearly required for certain suicide builds.  

Wyrmprint Recommendations

Pair 1

Pair 2

Fjorm wants more Skill Damage to annihilate her foes, and her low health playstyle makes Last Offense a decent pick.

Tough Love is a great pick for Fjorm, as are Valiant Crown and Resounding Rendition. For secondary prints, Jewels of the Sun and Stellar Show are good choices. 

Skills

Skill 1

Frigid Smash
Lvl 1 Deals water damage to enemies directly ahead.
100
Lvl 2 Deals water damage to enemies directly ahead, and inflicts freeze.
200
Lvl 3 Deals water damage to enemies directly ahead, and inflicts freeze.
300
SP Cost 2738 Iframe Long

Skill 2

Ice Mirror
Lvl 1 Summons "Ice Mirror," then deals water damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Ice Mirror" is active.
100
Lvl 2 Summons "Ice Mirror," then deals water damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Ice Mirror" is active.
200
SP Cost 4548 Iframe Medium

Abilities

Ability 1

Last Bravery I

Increases the entire team's strength by 20% and defense by 30% for 15 seconds when the user's HP drops to 30% (once per quest).

70
Upgrades To
Last Bravery II

Increases the entire team's strength by 30% and defense by 40% for 15 seconds when the user's HP drops to 30% (once per quest).

100

Ability 2

Burn Res +50%

Reduces susceptibility to burning by 50%.

60
Upgrades To
Burn Res +100%

Reduces susceptibility to burning by 100%.

100

Ability 3

Skill Prep +75%

Fills 75% of skill gauges at the start of quests.

80
Upgrades To
Skill Prep +100%

Fills 100% of skill gauges at the start of quests.

100

Co-Abilities

HP +9%

Increases HP by 9%. Benefits your whole team.

170
Show Upgrades

Increases HP by 10%. Benefits your whole team.

Increases HP by 12%. Benefits your whole team.

Increases HP by 13%. Benefits your whole team.

Increases HP by 15%. Benefits your whole team.

Mana Circle

Total Materials Required

Individual Nodes

Mana Circle 1

Total Materials

Effects

Strength+11

Strength+12

Force Strike

Strength+12