This Tier List details the best Adventurers in Dragalia Lost, presented as a set of recommendations for team building, rerolling and Gacha pulls. Please keep in mind this list will be continually updated as the game adds and patches content.
03-18-2019
Change Log
  • 2019/03/18 - Added characters from Thunder And Splendor, Accursed Archives updates
  • 2019/02/20 - Ardent Admirers Content Update; added Valentine's variants of Hildegarde, Ezelith, and Orion
  • 2019/02/05 - Springtime Spree Content Update; Added Lin You, Ku Hai, Su Fang and Xiao Lei
  • 2019/01/25 - Page redesign, new scoring criteria, implemented separate 1-10 ratings and quest-dependent filters. Gala Dragalia and Circus of Dreams Updates; added Gala Sarisse, Annelie, Fritz, and Marty
  • 2019/01/09 - Eastern Emissaries Update; added Ieyasu, Addis, Sazanka and Botan
  • 2018/12/19 - Miracle of Dragonyule Update; added Dragonyule Cleo, Nefaria, Xander
  • 2018/11/30 - Resplendent Refrain Update; added Lucretia, Vixel, Pia, Elias, expanded all explanations, added descriptions for each tier
  • 2018/11/20 - Winds of Hope Update; added Louise, Lowen, Pietro; Addition of Tier 6 and corresponding shifts
  • 2018/11/05 - Kindness and Captivity Update; added Celliera
  • 2018/10/21 - Halloween Fantasia Update
  • 2018/10/12 - Tier List Revision
  • 2018/09/28 - Initial Release

Rankings

Feedback

There have been overwhelming responses in favor of an aggregate Tier List.  Seventeen out of thirty-one total feedback messages regarding the page were in favor, so all of the elements are grouped together before filtering.  

At the moment, the aggregate takes the average of the two most difficult game modes-- Imperial Onslaught and High Dragons. This makes a decent list, but skews the placement of characters like Xander. As a result the list isn't quite where we want it to be, so different scoring is being considered. The addition of Void Battles is also expected to even out the math.

Exact ratings and Tier brackets are still settling into place, but as always, feel free to send feedback if there are factual errors or issues with the layout! 

Criteria

Quantitative

Each Adventurer’s Damage Per Second can be predicted using the Weapon Combo Calculator. Then teamwide bonuses added by character-specific Skills and Abilities are attributed to the Adventurer responsible for the buff.

$$Total DPS = Personal Damage + Team Damage$$

Qualitative

Adventurers are judged based on Imperial Onslaught and High Dragon Trials and scored in each from a scale of 1 to 10, with a third score being derived from an average of the two. The tiers are then populated automatically based on filters.

In content other than Imperial Onslaught and High Dragons, the stakes are much lower and this Tier List can be applied more loosely. Most characters’ strength depends on how they’re built; anyone can do well with a synergistic Wyrmprint and 5★ weapon. That said, the high-ranked Adventurers are easiest to use and require lower resource investments.

Wind, Light and Shadow are scored based on expected status effects: Bog, Paralysis, and Curse for High Mercury, High Jupiter, and High Zodiark respectively. Below are the generic criteria based on current released High Dragons:

Imperial Onslaught High Dragons
  1. Multi-Target Damage
  2. Appropriate Resistances
  3. Mobility
  4. Slayer Buffs
  5. Group Buffs
  6. Force Strikes
  1. Appropriate Resistance
  2. Ability to meet HP/Strength checks
  3. Co-Abilities
  4. Single-Target Damage
  5. Mobility
  6. Group Buffs
Legend

Imperial Onslaught

High Dragons

Filter

Euden

Kit Overview

Summary

Euden is a solid attacker with good stats, two powerful attack Skills, and the Player EXP Ability. His Experience passive has unparalleled utility, but because it doesn’t help in combat, he is reduced somewhat in performance. Dragon’s Claws, being a ramp-up skill, is also limited for boss fights.

Why This Tier?

  • With his availability, high Strength, and Stun Res, Euden is a popular choice for High Midgardsormr. However, he requires high investment and stronger equipment than other characters.

Elisanne

Kit Overview

Summary

Elisanne gets great range with a Lance, and Brave Bastion provides a huge boon as a strength boost with Buff Time duration.

Why This Tier?

  • Having Stun Res as her third passive and only partial Burn resist makes Elisanne less than optimal for either Brunhilda’s Trials or Imperial Onslaught.

Ranzal

Kit Overview

Summary

Slayer’s Strength, Last Defense and Storm Wall make Ranzal a tough frontliner who still hits hard with Tornado Bash. He’s ready for challenging content, yet with Bog Res, he ends up suited for Mercury.  

Why This Tier?

  • Like Ryozen and Berserker, Ranzal fails to find a niche in current content.

  • Storm Wall is among the strongest shielding Skills in the roster.

Cleo

Kit Overview

Summary

Cleo is a decent option for Shadow or even rainbow teams with 50-75% Skill Prep and a Defense buff Skill. Paralysis cleanse is especially good on Light Quests, and a defense boost above 70% HP helps her survivability slightly.

Why This Tier?

  • A second healing passive or support Ability could make her capabilities even stronger.

Luca

Kit Overview

Summary

Luca has access to a Strength buff passive at full HP, which can be maintained more easily on a Ranged Bow user. He also packs two attacking Skills, Paralysis and the nifty Skill Haste Co-Ability.

Why This Tier?

  • Having a second Resistance (25% Poison with 50% Curse Res) in lieu of a single full Resistance means Luca lacks a more complete toolkit and isn’t particularly well-equipped to resist either Affliction.

Ezelith

Kit Overview

Summary

Ezelith has the Strength and speed to deal excellent sustained damage, debuff enemies with Brilliant Inferno, and provide a long window of iframes using Howling Meteor. For combat against smaller foes and minions, she still performs well with broad Dagger attacks and a spinning Force Strike.

Why This Tier?

  • The Dagger combo has numerous opportunities for Force Strikes.

  • Her Defense Down debuff with Brilliant Inferno is quite brief, but increases outbound damage for all teammates. With the right timing, she can leverage this with Broken Punisher for high burst damage.

Xander

Kit Overview

Summary

Xander is a Force Striking machine wielding a Sword, enabling him to shred through the Overdrive bar and race towards Break state. Striker’s Strength bonuses are situational and ramp up in nature, but they (along with Stun Res) only further expand his capabilities to Imperial Onslaught and crowded quests.

Why This Tier?

  • Even without Force Strike bonuses, the Sword Combo boasts the highest overall DPS and Overdrive damage of any weapon type. As a result, Xander is the perfect character for Breaking bosses quickly.

  • Both Majestic Tide and Royal Maelstrom have lower SP costs, providing access to frequent AoE damage in spite of the Sword’s short range.

Xainfried

Kit Overview

Summary

Xainfried is a solid, balanced Adventurer with middling damage and ample Support capabilities. Dragon Frostfang and Guardian’s Fury are both excellent Skills.  Furthermore, being a native 5★ Lance means his HP Up Co-Ability is the strongest among the Water roster and essential for surviving High Brunhilda.

Why This Tier?

  • Being built around shapeshifting, Xainfried wants Dragon Haste but instead wields a Lance. Still, it’s a respectable weapon type for attack speed, range and survivability. Recent changes such as a longer Force Strike range and removal of knockback also improve DPS.

  • Despite lacking Broken Punisher passives, he makes an excellent Break attacker thanks to the well-timed Strength boosts from Dragon’s Claws.

Hawk

Kit Overview

Summary

As a sustained Wind damage dealer, Hawk has the stats and toolkit to easily carry his weight on a team. Making the most out of his Stun Punishing Skills is tricky, but it’s an incredibly powerful status effect and will be worth the trouble against opponents who aren’t immune to it.

Why This Tier?

  • The efficacy of his first Skill is limited when Stun is removed on hit. Keeping the effect would be ideal for making the most of his Stun Punisher passive.

  • Being one of few with Freeze Res, Hawk is an optimal choice for Water IO.

Julietta

Kit Overview

Summary


Julietta is tailor-made for crowds with her Slayer bonus toolkit. Poison Res, Light typing, crowd control, and the wide-range Axe means she lives to clear mobs in Shadow IO.

Why This Tier?

  • Slayer's Strength offsets the Axe's limited damage while Last Recovery is ideal on a sturdy Adventurer who gravitates toward the frontlines.

  • While Julietta is limited in single-target fights, she excels in content such as Imperial Onslaught thanks to excellent survivability and knockback immunity granted by Glorious Guard.

  • The Defense Co-Ability might make Julietta an option for High Zodiark in spite of her lack of Curse Res.

Nefaria

Kit Overview

Summary

Nefaria stands as among the best Shadow attackers and fulfills a support role with reliable Blind. Like many Status-reliant Bows, she’s crippled against immune foes, but excellent otherwise.  

Why This Tier?

  • Because Bows have broad attack angles and decent range, Nefaria gains an edge over crowds.

Vanessa

Kit Overview

Summary

Vanessa hits like a truck and thrives on the combination of a Force Strike passive and the Axe weapon type, which does massive AoE damage. This is ideal for crowded challenges, but she’ll do well against single targets as well.

Why This Tier?

  • The Axe has middling DPS and Overdrive damage but excellent range, making Vanessa perfect for the frontlines.

  • The Force Strike bonus Ability helps chunk the Overdrive bar, but Last Offense is a more risky and situational passive that only activates once per quest.

  • The Defense Co-Ability helps her team pass the HP check for High Midgardsormr.

Verica

Kit Overview

Summary

Verica is a strong healer with excellent passives and two healing skills, the first of which applies Regen. Add in her compatibility with Phoenix and Stun Res, and she’s easily the best healer for a number of quests. Hildegarde supports the team more comprehensively, but Verica is excellent against chip damage and foes that inflict Stun.

Why This Tier?

  • Verica’s passive that boosts healing power at full HP pairs especially well with her own regen effect.

  • High Midgardsormr is one of her obvious strengths thanks to Stun Res, plus Time’s Respite (a targeted heal) is ideal for saving allies from missteps.

  • Stun Res makes her a decent element-neutral pick for Flame IO.

Karina

Kit Overview

Summary

Karina is a tough pirate with ample survivability buffs and the wide-range Axe weapon type. Healing doublebuff and Raging tide (which derives bonus damage from stacked buffs) only further compliment her longevity, and +50% Skill Prep is a nice additional Ability.

Why This Tier?

  • Low SP costs and Skill Prep help offset the slow SP gain typical of Axe wielders.

  • Synergy with healers such as Thaniel, Cleo, Lowen, and Hope opens up many team building options.

Aeleen

Kit Overview

Summary

As a support with increased Buff Time, Aeleen is perfect on teams with Doublebuff users such as Louise. Even without those effects, the Defense Up buff reaches a decent magnitude and Slayer’s Strength facilitates improved damage on longer fights.

Why This Tier?

  • The Lance has excellent DPS and SP charge, so Valkyrie Blast can be activated frequently.

  • Slayer’s Strength tends to pair well with Defensive buffs and survival-based content, making her a good teammate for Imperial Onslaught.

Kleimann

Kit Overview

Summary

Between his Force Strikes and boosted Skill Damage, Kleimann excels at attacking. Being a Wand user also give him great flexibility in movement and positioning, allowing him to dodge freely without the restriction of finishing a combo.

Why This Tier?

  • Force Strikes and Skill Damage (on a character with two attack Skills) make a double blessing.

  • Kleimann is best at maneuvering around single targets such as Jupiter and is vulnerable to being swarmed, though his broad Force Strikes and Alchemic Discharge/Accursed Discharge (4★ Wand weapon Skills) help a bit.  

Renelle

Kit Overview

Summary

Renelle’s kit is coherent and focused, but numerically weak with boosts that are surpassed by higher-rarity Adventurers. Competition with Ezelith and Melsa doesn’t help either, as each of those Adventurers (one of whom was free) can serve damage or debuffing purposes better.

Why This Tier?

  • Subterfuge has a nice debuff effect upon being upgraded.

  • Curse Resistance matches poorly with Wind quests, which typically inflict Stun or Sleep.

Joe

Kit Overview

Summary

Like many Bow users, Joe thrives on Burn status and maintaining his buff Ability at full HP. He deserves recognition as one of few Flame archers, but other Adventurers such as Sarisse, Xania and Sinoa can deal more ranged damage or supply support alongside it.  

Why This Tier?

  • Joe’s damage type would do well in Imperial Onslaught, but with a Full HP Ability and no Sleep Res, he’ll be limited to Story Quests or other content.

Aurien

Kit Overview

Summary

As a Staff user with an attack Skill and damage bonuses, Aurien’s exact purpose is undefined. Geared for neither Strength or HP, he tries to fulfill a hybrid role but falls short of either.  

Why This Tier?

  • His HP 70% = +20% Skill Damage passive is powerful, but Aurien’s single attack skill Red Hot Jackpot (which has a very high SP cost) will rarely make use of it.

  • He’s best for IO thanks to Sleep Res, but a single burst heal isn’t enough to offset the constant damage there.  

Zardin

Kit Overview

Summary

Like many Defense Adventurers, Zardin has limited damage output as someone with among the lowest Strength stats in Dragalia Lost. Yet his kit is entirely offensive with two quick damage skills, a Strength passive, and a Sword.

Why This Tier?

  • Alongside the usual limitations of defensive characters, Zardin lacks teamwide buffs or even the HP Up Co-Ability.

  • His Full HP = Strength Up Ability has an incredibly difficult stipulation for a melee fighter.

Melody

Kit Overview

Summary

Between Criticals, Maid for Mayhem and the Blade’s Co-Ability, Melody has access to several avenues for boosting damage for herself and teammates. The teamwide Strength boost amounts to a ton of damage, making her a solid pick despite low rarity.

Why This Tier?

  • Full HP = Critical Rate Up is a difficult boost to maintain for a melee attacker, though Blades enable hits from afar and evasive maneuvering.

  • The Blade’s Co-Ability is amongst the most useful in the roster, even at 3★ magnitude.  

Nicolas

Kit Overview

Summary

Nicolas offers decent damage-dealing and Stun with his upgraded Storm Spell, but healing Doublebuff is an odd Ability for a squishy spellcaster.

Why This Tier?

  • Healing Doublebuff is compatible with other Wind Adventurers, but being a ranged character means he is less likely to benefit from either regen or Defense Up.

Raemond

Kit Overview

Summary

With low Strength and Last Defense as his first Ability, Raemond struggles to compete with the damage output of other Light Adventurers. Thankfully his two attack Skills, access to Stun, and Sword Force Strikes make for moderate offense and utility.

Why This Tier?

  • With Last Defense Raemond becomes incredibly tough to kill.

  • 75% Poison Res and ample survivability make him a decent budget pick for Shadow IO.

Erik

Kit Overview

Summary

Yet another Force Strike Axe user, Erik can fill in on a Shadow team with impressive offensive Skills. He is limited only by rarity and lacking a specific niche among the 3★ Shadow attackers.

Why This Tier?

  •  Although Erik does enjoy two offensive Skills, Axes are the slowest weapon type for SP gain.  
Maribelle

Kit Overview

Summary

Maribelle is a powerful attacker complete with debuffing and multi-hit AoE Skills. She can’t always have full HP for her Skill Damage passive, but the movement flexibility of a Wand gives plenty of room to evade.

Why This Tier?

  • Huge blast AoEs mean Maribelle wipes the floor of additional spawns.

  • Stackable Defense Down debuffing has potential for incredible damage in Co-Op and raids.

  • Being a ranged character will make it more difficult to get into High Mercury, but her weapon type is excellent against regular Mercury's attacks.

Hildegarde

Kit Overview

Summary

Hildegarde is easily among the strongest healers in Dragalia Lost, with 70-100% Skill Prep and a healing potency buff that stays active above 70% HP. This threshold is easily met by burst healing and the powerful regen shield, Sacred Guardian.  

Why This Tier?

  • Staff combos don’t do a lot for damage, but their Force Strikes can help marginally in Overdrive.

  • Strong healing passives ensure that teammates will be back in the green with Radiant Savior.

  • Neutral matchups with Flame, Water and Wind make Hildegarde viable and even strong outside of her elemental attunement while Curse Res makes her perfect against Zodiark. Radiant Savior also has the additional benefit of removing Curse.

Luther

Kit Overview

Summary

Luther has excellent damage skills, one of which debuffs for increased teamwide damage. Flurry Devastation and Stun Res complement this kit nicely.

Why This Tier?

  • While Striker’s Strength grants incredible damage potential, longer challenges may lack the opportunity to ramp-up his offense. For Flame IO though, a combo-count Dagger user is perfect for clearing the stage.

Musashi

Kit Overview

Summary

Musashi is one of very few Adventurers with Overdrive Punisher, a valuable asset for rushing into Break state. With the nimble Blade weapon type and a Poison-inflicting Skill, Musashi has many opportunities to deal damage and remains vigilant in every phase of battle.

Why This Tier?

  • Being a Melee Adventurer means he's slightly more likely to meet the HP check for High Mercury. 

Eleonora

Kit Overview

Summary

Another status Bow user, Eleonora relies on Poison to do chip damage. Having two low-cost Skills that inflict the status makes this strategy easily accessible, though not all bosses will be susceptible to it.

Why This Tier?

  • She is limited by a Full HP Skill where an HP=70% passive would be preferable.

Ryozen

Kit Overview

Summary

Although he becomes nigh-unkillable with Hildegarde support, Ryozen simply suffers from a lack of damage output. Even with an unparalleled ability to survive many situations, timing out becomes an issue with slower damage-dealers. Overdrive Punisher, while invaluable, is also less than optimal on a Lance, which has medium Overdrive DPS.

Why This Tier?

  • Lance DPS is pretty excellent, and its knockback effect is complementary to a defensive Adventurer.

  • Celestial Citadel is excellent for activating teammates’ Doublebuffs.

  • His damage doesn’t compete with Halloween Elisanne, but being a tanky Lancer with Curse Res, he’s a possible budget pick for High Zodiark.

Rawn

Kit Overview

Summary

Both Fiend Crush and Critter Slayer have strong supporting effects, respectively inflicting Strength Down and Stun.

Why This Tier?

  • Rawn’s Ranged weapon type, Poison Res, and ramp-up Striker’s Strength make him ideal for Imperial Onslaught.

  • Stun Punisher has good synergy with teammates Annelie and Fritz.

Amane

Kit Overview

Summary

Amane packs the great combo of 75% Skill Prep, a Skill Damage Co-Ability and Broken Punisher. She mainly stands out with Hallowed Raiments, which boosts Strength in addition to increasing max HP for the duration of a quest.

Why This Tier?

  • With good timing, Hallowed Raiments with Broken Punisher allows for massive burst damage against bosses.

  • Hallowed Raiments becomes regen once the upper limit is reached, giving her a bit of sustain on top of decent damage.

Xania

Kit Overview

Summary

Xania has a great kit as a Wand-user: both Skills charge quickly and do excellent AoE damage, while an unconditional Skill Damage Ability boosts her DPS even more. If played well, her damage output is incredible, rivaling much rarer adventurers.

Why This Tier?

  • Lower stats and buff magnitudes hold her back from higher damage.

Philia

Kit Overview

Summary

Although her Strength passive and two attacks make for a decent kit, Paralysis Res prevents Philia from being relevant in Water content.

Why This Tier?

  • Her own Paralysis effect isn’t accessible until the fourth Mana Circle.   

  • A Full HP Ability is difficult to maintain in practice.

Sophie

Kit Overview

Summary

Sophie’s kit is decent enough with a team heal, attack Skill and Recovery Potency passive. While the focus is good, she’ll be relying on crafted weapon Skills to get enough healing.

Why This Tier?

  • 3★ rarity means Sophie’s healing passive and Co-Ability scale lower than higher-rarity options such as Lowen or Thaniel.

  • Angry Gale is a good AoE for a squishy healer, but it’s unlikely to do high damage when Sophie is equipped for HP and outbound healing.

Aoi

Kit Overview

Summary

As one of the few Adventurers with Overdrive Punisher, Aoi is a great pick despite her low rarity. Great offensive skills with AoE damage compliment her high damage output.

Why This Tier?

  • The Blade weapon type is among the best for punishing Overdrive, with its Force Strike ranking third. It’s also decent for fragile DPS thanks to the long range; Aoi can stand far back and still hit broadly.

Alain

Kit Overview

Summary

Despite having two attack Skills, Alain has low Strength and few offensive Abilities, creating an identity crisis around his combat role. Outside his Co-Ability, Alain has no buffs to share with others, and coupled with few defensive Dragon options, Alain struggles to find a place among the damage-oriented high level content.

Why This Tier?

  • The narrow range of a Lance compliments the defensive role well, but may limit his broader DPS on crowded challenges.  

  • The magnitude of Alain’s Last Defense buff (40-50%) is enormous, enough to throttle incoming damage and secure his survival. But currently no content revolves around longevity, so this advantage goes largely unused.

Cibella

Kit Overview

Summary

Cibella's Virtuous Guard is a powerful shielding skill that sees frequent use in battle due to its low SP cost. Still, without easy access to healing or high damage, she finds herself in purgatory serving a non-essential combat role.  

Why This Tier?

  • Her pure shielder utility finds little time in the spotlight when teams typically consist of three DPS and one healer/support.

Rex

Kit Overview

Summary

Rex is a sturdy Axe user with two attack Skills, both of which capitalize on his high Strength.  

Why This Tier?

  • Gauge Inhibitor is a less-than-ideal Skill which delays the boss from reaching Break state.

Waike

Kit Overview

Summary

Waike can quite easily debilitate foes using Bog status with Cascade Shot. While the full HP stipulation is made easier with a Bow, its all-or-nothing nature means he will often fight without his first passive.

Why This Tier?

  • While Bog is great for slowing enemies and increasing damage to them, Leviathan can more reliably apply the status and capitalize on it with dragon attacks while Shapeshifting.  

Ricardt

Kit Overview

Summary

Being a 3★ boasting two healing skills, Ricardt shouldn’t be underestimated. The instant burst heal, regen effect and Stun Res make him a decent choice for Flame IO.

Why This Tier?

  • While the Full HP = Defense +15% passive can help slightly with larger attacks, it will most likely be wasted on a small hit.

Francesca

Kit Overview

Summary

Francesca adequately fills the Wind Dagger/Support niche with two attack Skills, a Force Strike passive and debuffing built into Wind Whistler.

Why This Tier?

  • The power of her attacks is simply outclassed by other Wind attackers such as Musashi, Eleonora, Louise, and Melody.

Johanna

Kit Overview

Summary

Despite being a defensive character, Johanna has two AoE attacking Skills and Slayer’s Strength, both of which are great against multiple foes.

Why This Tier?

  • Split Resistances to Freeze and Poison make her effective for neither IO or Mercury.

Irfan

Kit Overview

Summary

Irfan is one of few Light Daggers and a potent attacker with Strength Doublebuff. The boost is slightly wasted on a Dagger though, as their main source of damage mitigation is through dodging. As a result, Irfan doesn’t have much to gain from the initial Defense buff.

Why This Tier?

  • 5% Reduced Strength is low in magnitude, but provides decent support for the team. Still, given his own squishiness, Irfan would prefer to debuff enemies’ Defense and take them out more quickly.

Linus

Kit Overview

Summary

While suffering from lower stats and an incomplete kit due to his low rarity, Linus is still capable of holding his own and has excellent Skills and Abilities that compliment his role.

Why This Tier?

  • Defense Up above 70% HP means he still has some resistance to initial dings and scratches, giving healers more time to patch him up.

  • Two damaging Skills and the Axe make him perfect for crowds.  

Malka

Kit Overview

Summary

Between ample survivability and Pride of the Forge, Malka is a solid support Adventurer. Although his own outbound damage is average, Pride of the Forge improves DPS for the rest of the team and has a low SP cost relative to similar team buffs.

Why This Tier?

  • Poison res is scarce among the Light roster, making him a valuable pick for Shadow IO.
  • Although its uptime can be improved with regen, Full HP Defense is likely to be wasted on a glancing blow, leaving Malka without a useful passive for the majority of battle.
Malora

Kit Overview

Summary

Malora faces abundant competition from Luca and Rawn due to being a light Bow user. Being the one with lower Strength, her niche is situational.

Why This Tier?

  • Broken Punisher is a powerful damage multiplier, but she is held back by her low stats.

  • Provocative Shopt comes with a debuff which can improve team DPS with good timing.

Estelle

Kit Overview

Summary

Estelle stands out for her rarity with two heals-- one being a regen effect and the other being a targeted heal. Force Strike bonuses are slightly less useful on a Staff user, but she can chip in some hits during Overdrive while also charging SP for heals.

Why This Tier?

  • A healing or defensive passive would have been preferable over a buff to Force Strikes.

  • For a hybrid healer/damage dealer approach, Halloween Althemia can hit harder and more often with her toolkit. Still, players seeking a dedicated healer may prefer Estelle’s straightforward utility.

Hope

Kit Overview

Summary

Healing and the defensive buffs of Blessed Wall compliment other Light Adventurers well, and Hope’s healing potency has high potential with a full HP passive. For proactive players, the damage mitigation will be preferable to healing up damage from low HP.

Why This Tier?

  • The Full HP Ability gives Hope access to better healing, but there’s also a high risk of injury deactivating the buff. It's all-or-nothing nature means that he likely won’t be seeing this bonus at all.

  • The Light element already has abundant options among Hildegarde, Halloween Althemia, and his 3★ peer Estelle.

Althemia

Kit Overview

Summary

Althemia’s full HP Skill Damage Ability raises the ceiling for outbound damage, allowing her decent offense if kept at full health. This and the Wand’s Co-Ability directly compliment her AoE attacks and crowd-clearing capabilities.

Why This Tier?

  • Despite being a competent 3★ Adventurer, Althemia’s Full HP passive puts her below more reliable attackers such as Orion, Nefaria, Kleimann and Zace.

Rodrigo

Kit Overview

Summary

Rodrigo’s first Ability, HP 70% = Strength 8% gives him some tooth with regular attacks while two attack Skills complement this with solid AoE damage.

Why This Tier?

  • 5-8% is a significant Strength boost, especially if Rodrigo has a high-rarity Blade teammate with the Strength Co-Ability. This passive becomes slightly difficult to maintain when Swords require close proximity, however.

Edward

Kit Overview

Summary

Edward’s Shield Skill, Butler’s Guard, pairs well with the healer role but has low protection. For supporting AI teammates, a Defense Up buff has better damage mitigation.

Why This Tier?

  • Like with Hope, a Full HP Healing passive broadens his potential but has limited uptime. Dodging and making use of his own shield will be necessary for high burst healing.

Taro

Kit Overview

Summary

Taro has high Strength for his rarity, but his kit contains no outstanding qualities save for Last Defense which unfortunately has little relevance to an Attack Adventurer.

Why This Tier?

  • Two attack Skills and the Blade weapon type (with its Strength Co-Ability) make him a versatile addition to Shadow teams.

Vice

Kit Overview

Summary

Fatal Blow, Lethal Edge and Broken Punisher make Vice a solid attacker, plus a small chance at inflicting Sleep. Still, his damage falls short of other Shadow DPS such as Orion.   

Why This Tier?

  • Rarity and a minimal kit are the only things keeping Vice down-- 1% added to Critical rate amounts to very little damage.

Berserker

Kit Overview

Summary

Berserker embodies his Living Fortress skill, being nigh-indestructible between self-applied regen, debuffs, and Last Offense. He lives to facetank and has no need to waste time dodging, which equates to constant attacks and pressure on the enemy. He’ll do well in Imperial Onslaught, but low damage carries the risk of timing out.

Why This Tier?

  • Despite the high DPS and strong Force Strikes of the Sword weapon type, Berserker has low Strength and needs hefty equipment bonuses to keep up with other Shadow Adventurers.

  • Striker’s Skill doesn’t fit with his playstyle and would pair better with Force Strike bonuses or two damage Skills.

Orion

Kit Overview

Summary

Blindness, two AoE attack Skills, and 50% Skill Prep make Orion a solid Shadow Dagger user. With Flurry Devastation, he clears out small spawns and racks up combos for further Critical damage.

Why This Tier?

  • Daggers are one of the best weapons types for hitting broad areas, which along with Paralysis Res makes Orion suitable for all current Light content.

Karl

Kit Overview

Summary

Karl is a solid Flame attacker, bringing Slayer Bonuses for IO and a teamwide Strength buff. With Swords being such a nimble weapon type, and Dragon Haste a versatile Co-Ability, Karl fits nicely into almost any Flame team.

Why This Tier?

  • Soul Ignition and a low-maintenance Strength Passive keep both team damage and Karl’s own DPS high.

  • Like Ezelith, he lacks the Stun Res for High Midgardsormr.  

Mikoto

Kit Overview

Summary

Mikoto has many unique strengths as a Blade User-- His passives increase Critical Rate, while Ravenous Fire and the Blade Co-Ability boost Strength. Topping off this perfect kit is Kindled Heart, a Skill that increases his attack speed for even quicker burst damage.

Why This Tier?

  • Despite his lack of Sleep Res, Mikoto deals heavy multi-target damage in Wind IO and can easily dodge the Elite Lancer’s attacks.

  • Blades have decent range and broad angles, allowing Mikoto to stand a safe distance from targets without sacrificing DPS.

Jurota

Kit Overview

Summary

Like many Blades, Jurota has a potent Strength buff and Broken Punisher for huge burst damage.

Why This Tier?

  • Yasha’s Blade is incredibly powerful yet difficult to time, being only five seconds long.

  • High base Strength makes him a decent Attacker for those who lack Celliera or Orsem.

Thaniel

Kit Overview

Summary

For High Brunhilda’s Trials, Thaniel is second-to-none; along with Xainfried, he is essential to party compositions. Burn Res and the ability to clear Burn with Healing Wave make him the obvious top choice, though his innate healing is lacking. He heals too infrequently to be optimal in other content, but with the Marine Staff, he becomes adequate for Flame IO.

Why This Tier?

  • Gauge Inhibitor isn’t helpful for most boss fights, but since the Ability only affects Thaniel’s outbound staff damage, it has minimal impact on battle.

  • For Brunhilda (especially her regular trials) Overdrive is dangerous, so delaying her attack sequences ends up being favorable.  

Celliera

Kit Overview

Summary

Celliera’s high speed and Strength paired with a fast yet wide-range weapon type make her a pretty good attacker. Guaranteed freeze and broad Force Strikes help in both crowded and single-target combat alike, while her Strength Co-Ability benefits everyone on the team.

Why This Tier?

  • Aside from Phraeganoth, Thaumian’s Bane is only useful against Slimes, who are relatively weak enemies. This amounts to a wasted first passive slot.

  • Having Freeze built in to Ardent Stream would have been preferable to enhancing it with a separate buff Skill.

Lily

Kit Overview

Summary

High Strength, the Skill Damage Co-Ability, access to Freeze, and Burn Res make Lily a versatile ranged attacker. Getting her past High Brunhilda’s HP checks is difficult, but her presence eliminates the Co-Ability redundancies created by other team compositions.  

Why This Tier?

  • Full HP Strength can provide a lot of mileage out of regular attacks, but Skill Prep as a third Ability improves offense even further.

  • Mobile bosses such as the Elite Swordsman in IO are easily shut down by Freeze.

Orsem

Kit Overview

Summary

As a Dagger user, Orsem has high damage output and excellent combos with a kit based around Critical Rate. Both of his attack skills provide quick iframes, with Flurry Edge being especially fast-charging and frequently available. Further up his Mana Circle, Triple Salchow inflicts guaranteed freeze as well.

Why This Tier?

  • Emphasis on Critical Rate (the chance of rolling a Critical) over Critical Damage (the actual damage multiplier) means Orsem lands extra damage reliably.  

Zace

Kit Overview

Summary

Zace’s Skill Damage +20% Ability sets a precedent for strong damage output, and his two attacks compliment this by adding solid AoE damage. Unfortunately, his potential is held back due to his bare-bones 3★ kit and lower stats.

Why This Tier?

  • Skill Damage +20% is among the best passives for a character with two attack skills.

  • Being an Attack-geared Adventurer with the Lance weapon type makes Zace resilient despite hitting hard.

Halloween Elisanne

Kit Overview

Summary

With Skill-Damage based DPS and support rolled into one, Halloween Elisanne pulls her weight while also helping teammates with Strength Up and Regen. Her Lance Force Strikes and the effect of Mischief Maker both charge Skills frequently, so cycling through the various buff stages of Sacred Maiden becomes easy. Her kit is only further sweetened by Gauge Accelerator, which shortens the amount of time bosses spend in Overdrive.

Why This Tier?

  • Lances have the second-highest DPS and SPPS of all weapon types, making it the ideal weapon type for charging Sacred Maiden and other boosted attack Skills.
  • An unconditional 25-30% boost to Skill Damage is not only high in magnitude, but has superior uptime to similar passives on other Adventurers.  
Halloween Edward

Kit Overview

Summary

Despite being a lower rarity Adventurer, Halloween Edward brings a lot to the table with two strong offensive Skills, one of which heals.

Why This Tier?

  • If he’s able to keep his health topped off with life leech, Edward’s damage is comparable to higher-tier Blade users.

Halloween Althemia

Kit Overview

Summary

Althemia’s Halloween variant is a jack-of-all-trades, being a Staff user with offensive capabilities. The recovery Skill is a party-wide burst heal, while her offensive Skill has an AoE life leech effect. Both of these are nicely accelerated with the versatile 50% Skill Prep.

Why This Tier?

  • Halloween Althemia’s lack of specialization makes either role a bit tougher, so her purpose is mainly in fine-tuning the team’s balance between healing and attacking.

  • Like with Aurien, her hybrid role creates a dilemma around equipment bonuses.

Naveed
Vida

Kit Overview

Summary

A Blindness toolkit helps the team defensively, fulfilling an interesting support niche. However, Stun Res limits Vida’s compatibility with Light quests, as she’d prefer Paralysis or Blind Res.

Why This Tier?

  • Tools for boss cycling are always welcome, but higher-tier Adventurers such as Orion, Nefaria and Kleimann do more damage.   

Melsa

Kit Overview

Summary

Melsa is an unconventional Adventurer labeled as support despite being excellent for DPS. Although she provides no buffs, debuffs or status ailments, she’s a decent pick for filling out any Flame team.

Why This Tier?

  • While it’s worth noting that Physian’s Bane works on enemies other than Hypnos (specifically the slimes on AtF), this skill amounts to a wasted slot outside the Kindness and Captivity event.

  • Her attack Skills have low SP costs and brief animations, giving Melsa access to frequent damage and quick iframes at a moment’s notice.

Sinoa

Kit Overview

Summary

Among the first true support Adventurers, Sinoa provides random yet long-lasting party-wide buffs. The obvious flaw, however, is that specific buffs can no longer be timed around combat phases. Still, these capabilities, alongside decent damage potential as a Wand user, make Sinoa a solid pick among the 4★ pool.  

Why This Tier?

  • Buffs can’t be timed around Overdrive or Break, so Sinoa falters on any content that involves min-maxing stats. But for AI-driven, single-player content, defensive buffs can help the survivability of clumsy teammates.

Louise

Kit Overview

Summary

Louise makes a strong case for Bows with her Poison kit, Strength Doublebuff and Overdrive Punisher. She stands above Bow users who rely on HP thresholds and synergizes well with Wind Adventurers such as Aeleen and Eleonora.

Why This Tier?

  • Being a ranged character will make it more difficult to get into High Mercury, but her weapon type is excellent against regular Mercury's attacks.

Lowen

Kit Overview

Summary

Lowen is the 4★ Staff user Wind desperately needed, and is excellent even by non-elemental standards. With Bog cleanse, Skill Prep and a Recovery Potency passive, he's focused entirely on healing and support. Although he lacks the instant regen or shield Skills of other healers, defense buffs work perfectly with other Wind Adventurers such as Aeleen and Louise.

Why This Tier?

  • In addition to being the highest-rarity option for a Wind team, Lowen has strong passives that amp up his healing even further.  
  • Winds, Protect Us becomes Regen once maxed out, making him ideal for surviving long, grueling challenges with multiple spawns.
Pietro

Kit Overview

Summary

Pietro’s kit is, like those of many 3★ Adventurers, unclear in its purpose. Indomitable Will fits the shielding role, but its magnitude fails to compete with shields from Cibella or Hildegarde. His critical damage Ability is also misplaced on a slow weapon type.

Why This Tier?

  • Critical damage without Critical Rate is unlikely to provide any benefit; the base chance of Criticals remains low on an Adventurer without the corresponding passives.

Pia

Kit Overview

Summary

Being yet another defensive Lance, Pia goes for a support role with her Energizing group buff. The effect is minimal unless accompanied by other Energy teammates, however, and she finds herself dependent on others’ Defense boosts to activate Energy Doublebuff.

Why This Tier?

  • “Cheer Up, Chums!” only raises Energy Levels once per cast, making it difficult to become fully Energized.

  • Bog Res and the Lance are a strong combination against Mercury.

Elias

Kit Overview

Summary

Defensive Bow is an odd combination exacerbated by Elias’s lack of team buffs and status as a free Adventurer. He has among the lowest Strength of the roster, and with rather situational passives, Elias fills a narrow niche better fulfilled by Rawn, Luca, or Amane.

Why This Tier?

  • Because Virtuoso Anthem only raises Energy Levels once per cast, it will take a long time to become fully Energized.

  • Last Offense is an especially difficult passive for a Bow user, as Elias will tend to stand back from the frontlines and avoid taking damage.

Lucretia

Kit Overview

Summary

Being a Light Wand Adventurer, Lucretia sets a high standard for ranged Light damage and Strength boosts. Between Crescendo Chorus and Strength-Energy Doublebuff, she’ll be raising her own power constantly with some benefits spilling over to the team.

Why This Tier?

  • Empowering Triplet provides huge AoE damage.

  • Unlike others with the Energy mechanic, Lucretia’s buffs come as a secondary effect to already powerful Skills, one of which boosts her own Strength.

Vixel

Kit Overview

Summary

Being yet another Light Staff user, Vixel needs a lot to stand out. Spirited Song, his single heal Skill, is a powerful burst heal with an additional regen effect, but his dependency on Agiato Assault for self-applied healing buffs makes him less practical than Staff users with two heals.  

Why This Tier?

  • Sleep is an off-element Resistance for a Light Adventurer, as current Shadow content will inflict Poison or Curse.

  • Skill Prep and self-buffing still work in his favor, but when Energy Levels fill a less defined support role, he isn’t as effective as a pure healer.

Dragonyule Cleo

Kit Overview

Summary

With several utilities built into her first Skill and an easy Strength passive, Cleo hits hard and buffs the team comprehensively. She also stands out for her self-sufficient ways to raise Energy Levels (both through Starlit Gift and the 35 Hits = Energy Level Up Ability) and high Strength.

Why This Tier?

  • Stun Res and a multi-target weapon make her perfect for Flame IO.

  • Thanks to her rarity, the Critical Rate Co-Ability is quite powerful.

Dragonyule Nefaria

Kit Overview

Summary

With a Skill Damage passive, shielding, Energy, and access to Freeze, Dragonyule Nefaria’s support capabilities are broad. Unfortunately this comes at the expense of depth, as her toolkit is unwieldy in practice. Her Shield maxes out at 15% (low for a 4★) while the Freeze chance granted by Flurry Freeze is very low.  

Why This Tier?

  • Bow Force Strikes have seen tremendous improvement, making Special Delivery a more accessible Skill.

  • She relies on teammates to get full mileage out of Energy Levels.

Dragonyule Xander

Kit Overview

Summary

Although well-rounded and supportive, Dragonyule Xander’s Energy capabilities rely on party support and Striker’s Energy, the latter of which only applies to himself. Still, Stun Res and Striker’s bonuses make him ideal for Flame Imperial Onslaught, much like his 5★ version.

Why This Tier?

  • A Support kit hurts him a little, since Wands typically use various offensive passives (such as Strength Up, Skill Damage or Force Strikes) to achieve high DPS.

  • Skill Haste as his Third Ability enables frequent Freeze, especially with the very low SP cost of Starfrost Swell.

Ieyasu

Kit Overview

Summary

Bleed, Critical Rate, Critical Damage and high Strength converge on one character to make Ieyasu the leading Shadow powerhouse. With Bleeding being stackable with other status and universal to all bosses-- as none have Bleeding Res-- it’s powercreep incarnate, and Ieyasu’s Critical kit makes good use of it.

Why This Tier?

  • If Sakura Flurry lands as a critical, subsequent Bleeding ticks will also land as criticals with the applicable multipliers.

  • Self-healing through Blade Formation adds survivability to an otherwise frail Blade user and increases the uptime of HP 70% = Critical Rate Up.

  • Having no elemental weakness means he’s potentially viable outside his element, especially if capitalizing on Bleed.

Sazanka

Kit Overview

Summary

The first Shadow Axe since Erik, Sazanka sets a new precedent for AoE Shadow damage. She isn’t Resistant to Blind, so may suffer in Light IO, but inflicting Sleep through Force Strikes allows her to target many foes with her Axe.

Why This Tier?

  • Bleeding is incredibly powerful, and can be spread far using the low-SP Dancing Blossoms.

  • Gauge Accelerator reduces the amount of time needed to Break bosses.

Addis

Kit Overview

Summary:

Although seemingly redundant to Musashi, Addis steps things up a notch with Bleed status and very high Strength. The relationship between their SP costs also means that Bamboo Cutter syncs almost perfectly with Dignified Soul so that Poison and Bleed can be inflicted consecutively and stack.

Why This Tier?

  • Freeze Res, which is currently slightly scarce compared to Bog, distinguishes him as a strong character for Water IO.

  • Not only can Addis stack with other Bleed users (doing thousands of damage per tick), but he also stacks with Poison. Bleed doesn’t overwrite or erase Poison, so both afflictions can hurt the target simultaneously for massive damage.

Botan

Kit Overview

Summary

Despite being a free event Adventurer, Botan deals ample indirect damage both through Bleeding and her teamwide Strength buff, Perennial Grace.   

Why This Tier?

  • Bleeding damage ticks slowly but deals heavy damage over time. It’s also stackable with other instances of Bleeding, so she synergizes extra well with Shadow teammates Ieyasu and Sazanka.

  • Skill Prep makes it even easier to fire off her teamwide buff and Petal Piercer.

Gala Sarisse

Kit Overview

Summary

Being the first Adventurer with double Resistances, Sarisse finds a place in all game modes. Buffs based on her combo only further enhance this set, and being a ranged character goes hand-in-hand with a Support-oriented build.

Why This Tier?

  • In HMS Sarisse enjoys very high DPS uptime without the need to dodge attacks. The addition of Prometheus also makes equipping easier thanks to his Wind Res lowering the damage from Calamitous Storm.

Marty

Kit Overview

Summary

An unusual defensive Sword with a shield and Skill Haste. Despite his role, he himself isn’t particularly tanky and lacks the defensive buffs characteristic of sturdy Adventurers.

Why This Tier?

  • Marty’s team support is limited without the HP or Defense Co-Abilities.

  • The AoE Spiral Hunter and shield Skill would be perfect for Wind IO, but Marty instead has Stun Res.

  • The high SP cost of Safeguard Surge keeps it out of play most of the time, even with Skill Haste.  

Fritz

Kit Overview

Summary

Being a much-needed Light Dagger, Fritz is a powerful balanced Adventurer complete with Stun, Strength Doublebuff and Poison Res. Striker’s Skill is slightly unwieldy-- since the initial Force Strike will most likely be for Stun setup-- but thanks to this, he has a very high ceiling for Skill Damage.  

Why This Tier?

  • In addition to dealing adequate damage, Acrobatic Dagger debuffs upon being upgraded.

Annelie

Kit Overview

Summary

With Energy, Skill Shift and additional Skill Damage, Annelie has it all. The HP condition for her Skill Damage is tricky, but also give her access to a higher magnitude of power than Halloween Elisanne.

Why This Tier?

  • A near-perfect kit and much-needed compatibility with Shadow IO make her a worthwhile summon.

  • Thanks to the availability of other Light Energy users such as Lucretia and Vixel, Annelie can expect frequent Strength boosts from being Energized.

Ku Hai

Kit Overview

Summary:

Ku Hai aims to impress with extremely high Critical Damage, rapid-charging Skills, and boosted Force Strikes. Unfortunately this falls slightly short in practice, but he still does respectable damage for his role and enjoys full Bog Res.  

Why This Tier?

  • His Critical Damage bonuses can’t be accessed without a reasonably high Critical Rate, which his kit lacks.

  • Punishing Overdrive is made easier with his improved Force Strikes.

Su Fang

Kit Overview

Summary:

The Skyborne Spectacle Raid companion boasts great Skill damage and decent mobility. However, being a freebie, his stats and Abilities lag behind.

Lin You

Kit Overview

Summary

With high damage and decent survivability, Lin You is a prime candidate for High Mercury and strong all-around.

Why This Tier?

  • Like many strong Adventurers, her HP-gated passive limits her power, especially with a melee weapon. Heaven’s Breath counters this with some healing and is made accessible with Skill Haste.

  • She’s one of the only Adventurers with the ability to boost attacking speed, which negates a typical Axe weakness with regards to landing Criticals. It also has the benefit of hastening her SP charge for more frequent Skill use.  

  • Bog Res and the ability to inflict Sleep are perfect for Mercury content.

Xiao Lei

Kit Overview

Valentine's Orion

Kit Overview

Summary

A middle-of-the-road Adventurer, Orion does little to set himself apart from the numerous 3★ Adventurers with mismatched status resistances.

Why This Tier?

  • Strength doublebuff synergizes well with his kit.

Valentine's Ezelith

Kit Overview

Summary

Ezelith is a solid all-around pick for both IO and High Dragons, with the ability to easily evade Sleep in IO. Sadly she’s the first choice for neither, though her unique debuff opens doors for those willing to take a gamble.

Valentine's Hildegarde

Kit Overview

Summary

Despite usurping the throne of highest-rarity Flame Healer, Hildegarde manages to have more in common with her base form than Verica. Her debuff in particular is a breath of fresh air, as is the pacing of her Energy Levels.

Why This Tier?

  • Having weakness to Water means she lacks the versatility of her Light variant.

  • Replacing a Healing passive means she’s not as focused on healing, with Striking Strength Debilitator playing a more defensive role. Self-sufficient Energy support upgrades the magnitude of her healing Skills, but is more difficult to manage in situations that require well-timed healing.

  • Verica still remains the best beginner's choice for High Midgardsormr with her ability to clear Stun, but Hildegarde is a strong alternative for those familiar with the rotations.

Odetta

Kit Overview

Summary

Odetta’s among the first workable healer-attacker hybrids with a multifaceted yet elegantly practical support kit. Her HP 70% = Strength Up passive is reasonable with her healing, and an extended Strength buff only further expands the benefits.

Why This Tier?

  • Poison Res allows Odetta to fill a very specific niche.

  • On top of buffing Strength, Liberty Slash has an additional Defense Down effect for improving teamwide damage against bosses.

  • An HP-gated Ability has slightly poor compatibility with Sword users, who often take a lot of damage at close range.

Albert

Kit Overview

Summary

With his own buffing condition, the first ever time-regen Skill, and massive Force Strikes, Albert hits hard and cripples the boss both by Breaking it and weakening with Paralysis.

Why This Tier?

  • 50% boosted Force Strikes make quick work of the Overdrive gauge. They also increase in range when Electrified, giving Albert decent AoE damage despite being a Sword wielder.

  • Poison immunity is good for both Zodiark and Imperial Onslaught, but he’s still vulnerable to being Cursed (and subsequently locked out of Skills).

  • While it has reliable uptime, the SP charge of Thunderous Impulse can’t be influenced through Skill Haste, Skill Prep or weapon combos.

Jakob

Kit Overview

Felicia

Kit Overview

Summary

While she has Raid companion status going against her, Felicia surpasses the status quo with Poison relief and a strong Shield Skill.

Why This Tier?

  • Cleansing Dance isn’t as practical as a Poison-Relief heal, and its SP cost is pretty high.

  • 50% Skill Prep is a huge help, however.

  • Undead Res has little relevance outside of the Thanatos Raid.

Curran

Kit Overview

Summary

Curran’s kit is that of a straightforward, no-frills damage dealer, with extra Overdrive damage and a nifty Defense Down built into Circular Judgment.

Why This Tier?

  • Last Offense is still playing with fire, but for all the trouble he gets an incredible Strength boost.

  • Overdrive Punisher is among the best Skills in the game for allowing players to interrupt dangerous attacks.

  • His Paralysis Res and Defense Co-Ability will likely be beneficial for later High Jupiter content.

Heinwald

Kit Overview

Summary

Heinwald is an offensive healer done right with AoE Skills that work for him both defensively and offensively. Lifesteal built into Call of Chaos rewards those who build his Strength, while rapid SP charge makes his Strength buff readily available to everyone.

Why This Tier?

  • His healing isn’t enough to keep up with a dedicated healer, so equipping a weapon with an extra Skill might be necessary to top off allies.

  • Within a sturdy team, he improves offense rather than dragging it down like most Staff users.

  • He has a powerful Skill Damage passive, but these Skills go further on characters with two attacks. Still, it does improve healing slightly given the nature of Call of Chaos.

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